タグ 翻訳待ち
1 | acid | You are losing health due to being covered in acid! | 酸に覆われてヘルスが減少している。 |
1391 | acid_aspect | Doum Ward | |
2 | action_drain_immunity | Intimidated \^001 Cannot be further intimidated. | インティミデート \^001 重ね掛けは出来ない。 |
22 | armorhinderance | ||
28 | aurek_besh_imbalance | Unstable Variance: Damage dealt is increased | アンステイブル・バリアンス: ダメージが増える |
29 | aurekduality | Flavor Text | Flavor Text |
1404 | aurilian_crystal_large | Aurilian Crystal - The energy from a large Aurilian crystal flows through you. | オーリリアン・クリスタル - 大きなオーリリアン・クリスタルのエネルギーが体内に流れ込んだ。 |
1403 | aurilian_crystal_medium | Aurilian Crystal - The energy from a medium Aurilian crystal flows through you. | オーリリアン・クリスタル - 中位のオーリリアン・クリスタルのエネルギーが体内に流れ込んだ。 |
1402 | aurilian_crystal_small | Aurilian Crystal - The energy from a small Aurilian crystal flows through you. | オーリリアン・クリスタル - 小さなオーリリアン・クリスタルのエネルギーが体内に流れ込んだ。 |
1396 | axkva_contagion | You are infected with Volatile Contagion | 興奮性感染病(Volatile Contagion)に侵されています。 |
1395 | axkva_contagion_recourse | You are immune to your own contagious blast | |
1414 | axkva_crystalize | Crystalized | クリスタライズド |
39 | banner_buff_bounty_hunter | Aura of the Assassin \^001 Your attacks have an increased chance to critical strike | アサシン・オーラ \^001 クリティカルヒットの確率上昇 |
40 | banner_buff_commando | Aura of Destruction \^001 Your attacks have a chance to do additional damage | デストラクション・オーラ \^001 追加ダメージの確率上昇 |
41 | banner_buff_force_sensitive | Aura of the Force \^001 Your strength is increased | フォース・オーラ \^001 ストレングス増加 |
42 | banner_buff_medic | Aura of Health \^001 Your constitution is increased | ヘルス・オーラ \^001 コンスト増加 |
43 | banner_buff_officer | Aura of Command \^001 The steadfast aura increases your precision | コマンドー・オーラ \^001 プレシジョン増加 |
44 | banner_buff_smuggler | Aura of Luck \^001 You feel lucky | ラック・オーラ \^001 ラック増加 |
45 | banner_buff_spy | Aura of the Hidden \^001 Your Agility is increased | ヒドゥン・オーラ \^001 アジリティ増加 |
48 | beshduality | Flavor Text | |
57 | bh_dire_root_1 | Dire Root \^001 May not be prevented or dispelled through normal means. | ダイア・ルート \^001 通常の手段では防いだり解除されない |
58 | bh_dire_snare_1 | Dire Snare \^001 May not be prevented or dispelled through normal means. | ダイア・スネア \^001 通常の手段では防いだり解除されない |
65 | bh_dread_strike | Dread Strike \^001 Confidence shaken | ドレッド・ストライク \^001 揺らいだ信頼 |
66 | bh_duelist_stance_1 | Duelist Stance | デュエリスト・スタンス |
67 | bh_duelist_stance_2 | Duelist Stance | デュエリスト・スタンス |
68 | bh_duelist_stance_3 | Duelist Stance | デュエリスト・スタンス |
69 | bh_duelist_stance_4 | Duelist Stance | デュエリスト・スタンス |
70 | bh_duelist_stance_5 | Duelist Stance | デュエリスト・スタンス |
1387 | bh_flawless_strike | Flawless Bead \#FFFFFF \^001 \#FF0000You will not evade me! \#FFFFFF | フローレス・ビード \#FFFFFF \^001 \#FF0000逃げられると思うな! \#FFFFFF |
71 | bh_fumble | Fumbling \^001 Off-balance from an unexpected attack | ファンブリング \^001 予期せぬ攻撃で不意を付かせる |
72 | bh_innate_assault | Innate Assault \^001 You could do this in your sleep | |
73 | bh_intimidate | Intimidated \^001 Cannot be further intimidated. | |
74 | bh_power_sprint | Power Assisted Sprint | ダッシュする |
75 | bh_relentless_onslaught | Relentless Onslaught \^001 | |
76 | bh_return_fire_1 | Automatically counter attack when hit. | |
77 | bh_shields | Shields \^001 | シールド \^001 |
78 | bh_stun | Stun \^001 Stumbling and ineffective | |
79 | bh_surprise_attack_effect | Surprised \^001 | 不意打ち \^001 |
80 | bh_surprise_attack_effect_improved_1 | Surprised \^001 | 不意打ち \^001 |
81 | bh_surprise_attack_effect_improved_2 | Surprised \^001 | 不意打ち \^001 |
82 | bh_surprise_attack_effect_improved_3 | Surprised \^001 | 不意打ち \^001 |
83 | bh_surprise_attack_effect_improved_4 | Surprised \^001 | 不意打ち \^001 |
84 | bh_surprise_attack_effect_improved_5 | Surprised \^001 | 不意打ち \^001 |
85 | bh_surprise_attack_effect_improved_6 | Surprised \^001 | 不意打ち \^001 |
86 | bh_take_cover | Take Cover \^001 | テイク・カバー \^001 |
94 | bm_attention_penalty | Divided Attention \^001 Directing the actions of a beast. | |
95 | bm_attention_penalty_1 | Divided Attention \^001 Directing the actions of a beast. | |
96 | bm_attention_penalty_2 | Divided Attention \^001 Directing the actions of a beast. | |
97 | bm_attention_penalty_3 | Divided Attention \^001 Directing the actions of a beast. | |
98 | bm_attention_penalty_4 | Divided Attention \^001 Directing the actions of a beast. | |
99 | bm_attention_penalty_5 | Divided Attention \^001 Directing the actions of a beast. | |
100 | bm_beast_steroid | Dietary Supplement | |
101 | bm_bolster_armor_1 | Armor Rating Increased | |
102 | bm_bolster_armor_2 | Armor Rating Increased | |
103 | bm_bolster_armor_3 | Armor Rating Increased | |
104 | bm_bolster_armor_4 | Armor Rating Increased | |
105 | bm_bolster_armor_5 | Armor Rating Increased | |
106 | bm_charge_1_buff | Charging | |
107 | bm_creature_knowledge | You are studying the creature intently | |
108 | bm_dampen_pain_1 | Damage Taken Reduced | |
109 | bm_dampen_pain_2 | Damage Taken Reduced | |
110 | bm_dampen_pain_3 | Damage Taken Reduced | |
111 | bm_dampen_pain_4 | Damage Taken Reduced | |
112 | bm_dampen_pain_5 | Damage Taken Reduced | |
1388 | bm_dancing_pet_entertainer | Your beast will react to your performance while dancing or playing music. | |
113 | bm_defensive_1 | You Assume a Defensive Posture | |
114 | bm_defensive_2 | You Assume a Defensive Posture | |
115 | bm_defensive_3 | You Assume a Defensive Posture | |
116 | bm_defensive_4 | You Assume a Defensive Posture | |
117 | bm_defensive_5 | You Assume a Defensive Posture | |
118 | bm_deflective_hide | Blasters Cannot Penetrate Your Hide | |
119 | bm_enfeeble_1 | Your Attacks are Less Punishing | |
120 | bm_enfeeble_2 | Your Attacks are Less Punishing | |
121 | bm_enfeeble_3 | Your Attacks are Less Punishing | |
122 | bm_enfeeble_4 | Your Attacks are Less Punishing | |
123 | bm_enfeeble_5 | Your Attacks are Less Punishing | |
124 | bm_enrage | Enraged! | |
125 | bm_flank_1_debuff | Flanked! | |
126 | bm_flank_2_debuff | Flanked! | |
127 | bm_flank_3_debuff | Flanked! | |
128 | bm_frenzy | Frenzied! | |
129 | bm_hamstring_1 | Hamstrung. Your movement rate is decreased. | |
130 | bm_hamstring_2 | Hamstrung. Your movement rate is decreased. | |
131 | bm_hamstring_3 | Hamstrung. Your movement rate is decreased. | |
132 | bm_hamstring_4 | Hamstrung. Your movement rate is decreased. | |
133 | bm_hamstring_5 | Hamstrung. Your movement rate is decreased. | |
134 | bm_happiness_angry | "Angry \^001 Your companion is angry, this will decline its performance in combat as well as experience gain." | |
135 | bm_happiness_annoyed | Annoyed \^001 Your companion is annoyed. | |
136 | bm_happiness_content | Content \^001 Your companion is content. | |
137 | bm_happiness_ecstatic | "Ecstatic \^001 Your companion is ecstatic, this will improve its performance in combat as well as experience gain." | |
138 | bm_happiness_furious | "Furious \^001 Your companion is furious, this will decline its performance in combat as well as experience gain." | |
139 | bm_happiness_happy | "Happy \^001 Your companion is happy, this will improve its performance in combat as well as experience gain." | |
140 | bm_happiness_joyous | "Joyous \^001 Your companion is very joyous, this will improve its performance in combat as well as experience gain." | |
141 | bm_happiness_miserable | "Miserable \^001 Your companion is miserable, this will decline its performance in combat as well as experience gain." | |
142 | bm_happiness_unhappy | "Unhappy \^001 Your companion is unhappy, this will decline its performance in combat as well as experience gain." | |
143 | bm_happiness_very_happy | "Very Happy \^001 Your companion is very happy, this will improve its performance in combat as well as experience gain." | |
144 | bm_helper_monkey_domestic | Increased domestic skills with your monkey's help. | |
145 | bm_helper_monkey_engineering | Increased engineering skills with your monkey's help. | |
146 | bm_helper_monkey_jedi | Increased lightsaber crafting skill with your monkey's help. | |
147 | bm_helper_monkey_munitions | Increased munitions skills with your monkey's help. | |
148 | bm_helper_monkey_structure | Increased structure skills with your monkey's help. | |
149 | bm_paralytic_poison | Poison Courses Through Your Veins | |
150 | bm_paralytic_poison_recourse | You are Immobilized as the Poison Takes Effect | |
151 | bm_pet_cure | Soothing Comfort | |
152 | bm_preperation | You Poise Ready to Strike | |
153 | bm_shaken_1 | Incoming Damage Increased | |
154 | bm_shaken_2 | Damage Taken Increased | |
155 | bm_shaken_3 | Damage Taken Increased | |
156 | bm_shield_master_pet | Guarding Master | |
157 | bm_shield_master_player | Guarded | |
1397 | bm_survey_bonus | Your pet has been trained to help you find and collect resources. | |
158 | bm_truffle_pig | Buff to enchance chances of finding plant enzymes. | |
159 | bm_wing_buffet_1 | You Find it Difficult to See | |
160 | bm_wing_buffet_2 | You Find it Difficult to See | |
161 | bm_wing_buffet_3 | You Find it Difficult to See | |
162 | bm_wing_buffet_4 | You Find it Difficult to See | |
163 | bm_wing_buffet_5 | You Find it Difficult to See | |
164 | bodyguard | Bodyguard | |
171 | buildabuff_inspiration | Inspiration | |
177 | channel_healing | You are being healed. | |
178 | charge_stun_debuff | Stunned | |
181 | cloning_sickness | Cloning Sickness \^001 The rigors of cloning have left you extremely weak. | |
182 | co_base_of_operations | Base of Operations | |
189 | co_flash_bang | Flash Bang | |
190 | co_mirror_armor | Mirror Armor | |
191 | co_muscle_spasm | Muscle Spasm | |
192 | co_position_secured | Position Secured | |
193 | co_riddle_armor | Riddle Armor | |
194 | co_suppressing_fire | Suppressing Fire | |
195 | co_youll_regret_that | You'll Regret That | |
1392 | cold_aspect | Oxvul Ward | |
196 | combat_block_chance | Barrier | |
197 | combat_block_value | Hardened | |
198 | combat_critical_hit | Critical Offense | |
199 | combat_critical_hit_reduction | Critical Defense | |
200 | combat_dodge | Elusive | |
201 | combat_evasion_chance | Improved Evasion | |
202 | combat_evasion_value | Evasive | |
203 | combat_glancing | Glancing Blow | |
204 | combat_glancing_blow_reduction | Steady Hand | |
205 | combat_parry | Weapon Shield | |
206 | combat_strikethrough_chance | Opportunist | |
207 | combat_strikethrough_value | Bore | |
260 | contentclickdetectionacc2 | Thermal Imaging Electrobinoculars \^001 You have a good chance of detecting enemies using stealth. | |
276 | criticalacideffect | Dissolve Armor \^001 | |
277 | criticalcoldeffect | Freezing Blow \^001 | |
278 | criticalelectriceffect | Muscle Spasms \^001 | |
279 | criticalimmunity | Recovered \^001 Immunity to some critical effects. | |
291 | dessert_almond_kwewu_crisp_munchies | ||
304 | dessert_luilris_mushroom_pie | Luilrus Mushroom Pie \^001 Eating this tasty dessert gives you a boost to your attributes. | |
379 | drink_warrl_surprise | Warl Surprise | |
1393 | elec_aspect | Ekomal Ward | |
387 | en_debuff_thrill | Thrill Effect | |
388 | en_debuff_thrill_1 | Thrill Effect | |
389 | en_debuff_thrill_2 | Thrill Effect | |
390 | en_spiral_kick_snare | Spiral Kick Snare | |
391 | en_sweeping_pirouette_root | Sweeping Pirouette Root | |
392 | en_unhealthy_fixation_debuff | Unhealthy Fixation | |
393 | en_void_dance_buff | Void Dance | |
394 | en_void_dance_buff_1 | Void Dance | |
395 | en_void_dance_buff_2 | Void Dance | |
396 | en_void_dance_buff_3 | Void Dance | |
399 | energy | You are losing health due to being electrified! | |
404 | event_dance_party | Experimental Synaptic Programming \^001 Amuse your friends! Confuse your enemies! | |
405 | event_run_speed | Light Footed | |
406 | event_vitality_boost | Booster Blast | |
407 | expertise_saber_block | Saber Block | |
1389 | festering_wound | Festering Wound | |
454 | forcestasis | ||
457 | forcethrow | Force Throw \^001 Reduced movement. | |
469 | fs_ae_dm_cc_0 | Force Lightning 1: Force Spark The first Force Lightning attack. | |
475 | fs_ae_dm_cc_6 | Force Lightning 7: Force Hurricane The highest level Force Lightning attack. | |
492 | fs_dm_cc_1_root | Force Choke Root | |
494 | fs_dm_cc_2_root | Force Choke Root | |
496 | fs_dm_cc_3_root | Force Choke Root | |
497 | fs_dm_cc_4 | Force Choke Choking reduces movement. | |
498 | fs_dm_cc_4_root | Force Choke Root | |
499 | fs_dm_cc_5 | Force Strangle Strangling reduces movement. | |
500 | fs_dm_cc_5_root | Force Choke Root | |
501 | fs_dm_cc_6 | Force Garrote Garrote reduces movement. | |
502 | fs_dm_cc_6_root | Force Choke Root | |
504 | fs_dot_immunity_recourse | This target can not be immune to Damage Over Time attacks again for 20 seconds. | |
505 | fs_force_run | Force Run Moving with super-human speed. | |
506 | fs_force_spark | Force Lightning 1: Force Spark A low level lightning attack. | |
507 | fs_forsake_fear | Forsake Fear | |
510 | fs_maelstrom_1 | Force Maelstrom 1 A low level area of effect lightning attack. | |
511 | fs_maelstrom_2 | Force Maelstrom 2 A mid-level area of effect lightning attack. | |
512 | fs_maelstrom_3 | Force Maelstrom 3 A mid-level area of effect lightning attack. | |
513 | fs_maelstrom_4 | Force Maelstrom 4 A high level area of effect lightning attack. | |
514 | fs_maelstrom_5 | Force Maelstrom 5 The highest level area of effect lightning attack. | |
516 | fs_meditate_1 | Vision of the past. | |
517 | fs_meditate_2 | Vision of the present. | |
518 | fs_meditate_3 | Vision of the future. | |
557 | gcw_base_critical_heal_a | Last Chance Heal \^001 Attempts to heal the player for 800 health at the time of death and will greatly increase the player's defense for a short time after. | |
558 | gcw_base_critical_heal_b | Last Chance Heal \^001 Attempts to heal the player for 1600 health at the time of death and will greatly increase the player's defense for a short time after. | |
559 | gcw_base_critical_heal_c | Last Chance Heal \^001 Attempts to heal the player for 2500 health at the time of death and will greatly increase the player's defense for a short time after. | |
560 | gcw_base_critical_heal_d | Last Chance Heal \^001 Attempts to heal the player for 5000 health at the time of death and will greatly increase the player's defense for a short time after. | |
561 | gcw_base_critical_heal_e | Last Chance Heal \^001 Attempts to heal the player for 7500 health at the time of death and will greatly increase the player's defense for a short time after. | |
562 | gcw_base_critical_heal_recourse | Last Chance Heal Recourse \^001 Your will to live is enhanced after your brush with death. | |
563 | gcw_base_damage_absorb_a | Increases Energy and Kinetic resistances by 100. | |
564 | gcw_base_damage_absorb_b | Increases Energy and Kinetic resistances by 200. | |
565 | gcw_base_damage_absorb_c | Increases Energy and Kinetic resistances by 300. | |
566 | gcw_base_damage_absorb_d | Increases Energy and Kinetic resistances by 500. | |
567 | gcw_base_damage_absorb_e | Increases Energy and Kinetic resistances by 750. | |
568 | gcw_base_damage_shield_a | Deals 100 points of damage to attacker. | |
569 | gcw_base_damage_shield_b | Deals 150 points of damage to attacker. | |
570 | gcw_base_damage_shield_c | Deals 200 points of damage to attacker. | |
571 | gcw_base_damage_shield_d | Deals 300 points of damage to attacker. | |
572 | gcw_base_damage_shield_e | Deals 500 points of damage to attacker. | |
573 | gcw_base_reactive_action_a | Reactive heal of 70 Action. | |
574 | gcw_base_reactive_action_b | Reactive heal of 140 Action. | |
575 | gcw_base_reactive_action_c | Reactive heal of 210 Action. | |
576 | gcw_base_reactive_action_d | Reactive heal of 350 Action. | |
577 | gcw_base_reactive_action_e | Reactive heal of 560 Action. | |
578 | gcw_base_reactive_heal_a | Reactive heal of 120 Health. | |
579 | gcw_base_reactive_heal_b | Reactive heal of 240 Health. | |
580 | gcw_base_reactive_heal_c | Reactive heal of 360 Health. | |
581 | gcw_base_reactive_heal_d | Reactive heal of 600 Health. | |
582 | gcw_base_reactive_heal_e | Reactive heal of 950 Health. | |
588 | heal_diminishing_returns_1 | Bacta Use \^001 You recently healed yourself. Repeated use of bacta during this time may diminish your bacta supplies and reduce healing effects. | |
589 | heal_diminishing_returns_2 | Light Bacta Deficit \^001 You've used a large quantity of bacta. Healing effects are diminished to a light degree. | |
590 | heal_diminishing_returns_3 | Heavy Bacta Deficit \^001 Your supply of bacta is flagging. Healing effects are largely diminished. | |
591 | heal_diminishing_returns_4 | Extreme Bacta Deficit \^001 Your supply of bacta is nearly gone. Healing effects are dramatically reduced. | |
592 | healovertime | Heal Over Time \^001 You are being healed over time. | |
1394 | heat_aspect | Hur'dem Warding | |
604 | human_ability_1 | Human Authority | |
1405 | ig88_droideka_electrify | electrification | |
606 | ig88_droideka_shield | Droideka Shield | |
1398 | ig_head_buff_1 | IG-Shield | |
1399 | ig_head_buff_2 | Electrostimulation | |
1400 | ig_head_buff_3 | IG-Assisted Aim | |
1401 | ig_head_debuff_1 | Zapped | |
619 | invis_bothan_ability_1 | Blend-In \^001 Moving undetected. | |
625 | invis_sp_buff_invis_notrace_1 | Without a Trace | |
630 | invis_sp_diversion_stealth | Diversion | |
632 | ithorian_ability_1 | Ithorian Balance | |
1411 | king_head_crack | Skull Crack! | |
1412 | king_rend | Gaderiffi Rend | |
1413 | king_sandstorm | Sandstorm | |
1390 | lelli_stun | Stunned! | |
1406 | me_ae_rez_debuff | Exausted \^001 You are exausted from recent actions. | |
666 | me_bacta_resistance_1 | Bacta Corruption \^001 Healing ability diminished. | |
667 | me_buff_action_1 | Enhance Action (Mark 1) | |
668 | me_buff_action_2 | Enhance Action (Mark 2) | |
669 | me_buff_action_3 | Enhance Action (Mark 3) | |
670 | me_buff_agility_1 | Enhance Agility (Mark 1) | |
671 | me_buff_agility_2 | Enhance Agility (Mark 2) | |
672 | me_buff_agility_3 | Enhance Agility (Mark 3) | |
674 | me_buff_health_0 | Nutrient Injection (Mark 1) \^001 Constitution increased. | |
675 | me_buff_health_1 | Nutrient Injection (Mark 1) \^001 Constitution increased. | |
676 | me_buff_health_2 | Nutrient Injection (Mark 3) \^001 Health increased. | |
677 | me_buff_health_3 | Nutrient Injection (Mark 3) \^001 Constitution increased. | |
678 | me_buff_melee_gb_1 | Enhance Block | |
679 | me_buff_melee_gb_2 | Enhance Block (Mark 2) | |
680 | me_buff_melee_gb_3 | Enhance Block (Mark 3) | |
681 | me_buff_precision_1 | Enhance Precision (Mark 1) | |
682 | me_buff_precision_2 | Enhance Precision (Mark 2) | |
683 | me_buff_precision_3 | Enhance Precision (Mark 3) | |
684 | me_buff_ranged_gb_1 | Enhance Dodge | |
685 | me_buff_ranged_gb_2 | Enhance Dodge (Mark 2) | |
686 | me_buff_ranged_gb_3 | Enhance Dodge (Mark 3) | |
687 | me_buff_strength_1 | Enhance Strength (Mark 1) | |
688 | me_buff_strength_2 | Enhance Strength (Mark 2) | |
689 | me_buff_strength_3 | Enhance Strength (Mark 3) | |
690 | me_burst_1 | Burst Effect \^001 Concerned about the sudden hail of gunfire. | |
691 | me_cranial_smash_1 | Flurry \^001 Dazed from the effect of multiple blows. | |
692 | me_cure_affliction_1 | Cure Affliction | |
693 | me_doom | DOOM (Diverse Organism Obliterating Malady) \^001 | |
694 | me_doom_phase_2 | DOOM (Diverse Organism Obliterating Malady) \^001 You've begun hemorrhaging. | |
695 | me_doom_phase_3 | DOOM (Diverse Organism Obliterating Malady) \^001 You've burst into flames. | |
696 | me_electrolyte_drain_1 | Electrolyte Drain \^001 Afflicted by a loss of vital fluids. | |
697 | me_evasion_1 | Evasion \^001 Attempting to elude foes. | |
698 | me_induce_insanity_1 | Insanity \^001 You've lost your mind. | |
699 | me_rheumatic_calamity_1 | Rheumatic Calamity \^001 Afflicted with searing joint pain. | |
700 | me_serotonin_boost_1 | Serotonin Boost \^001 You realize it'll be ok. | |
701 | me_serotonin_purge_1 | Serotonin Purge \^001 You realize it's hopeless. | |
702 | me_stasis_1 | Stasis Field \^001 Enveloped in protective cocoon of energy. | |
703 | me_stasis_self_1 | Stasis Field \^001 Enveloped in protective cocoon of energy. | |
704 | me_thyroid_rupture_1 | Thyroid Rupture \^001 Vital organs have temporarily ceased function. | |
705 | me_traumatize_1 | Traumatize \^001 Extreme trauma inflicted to sensory-motor organs. | |
717 | moncal_ability_1 | It's a Trap! | |
750 | of_buff_def_4 | Tactics \^001 Acts in a decisive manner. | |
751 | of_buff_def_5 | Tactics \^001 Acts in a decisive manner. | |
752 | of_buff_def_6 | Tactics \^001 Acts in a decisive manner. | |
753 | of_buff_def_7 | Tactics \^001 Acts in a decisive manner. | |
754 | of_buff_def_8 | Tactics \^001 Acts in a decisive manner. | |
755 | of_buff_def_9 | Tactics \^001 Acts in a decisive manner. | |
756 | of_charge_1 | Charge! | |
760 | of_deb_def_4 | Paint Target \^001 Targeted for termination. | |
761 | of_deb_def_5 | Paint Target \^001 Targeted for termination. | |
762 | of_deb_def_6 | Paint Target \^001 Targeted for termination. | |
763 | of_deb_def_7 | Paint Target \^001 Targeted for termination. | |
764 | of_deb_def_8 | Paint Target \^001 Targeted for termination. | |
765 | of_drillmaster_1 | Pistol Mastery | |
766 | of_firepower | Superior Firepower \^001 | |
767 | of_focus_fire_1 | Focus Fire | |
768 | of_focus_fire_2 | Focus Fire | |
769 | of_focus_fire_3 | Focus Fire | |
770 | of_focus_fire_4 | Focus Fire | |
771 | of_focus_fire_5 | Focus Fire | |
772 | of_focus_fire_6 | Focus Fire | |
773 | of_inspiration_1 | Combat Inspiration | |
774 | of_inspiration_2 | Combat Inspiration | |
775 | of_inspiration_3 | Combat Inspiration | |
776 | of_inspiration_4 | Combat Inspiration | |
777 | of_inspiration_5 | Combat Inspiration | |
778 | of_inspiration_6 | Combat Inspiration | |
779 | of_last_words | Final Inspiration \^001 Their leader's last words give them hope. | |
780 | of_last_words_recourse | Sadness \^001 Mourning the recent death of their leader. | |
781 | of_purge_1 | Environmental Purge | |
782 | of_scatter_1 | Scatter! | |
783 | of_stimulator_1 | Synaptic Stimulation | |
784 | of_tactical_drop_1 | Tactical Serum (Mark 1) | |
785 | of_tactical_drop_2 | Tactical Serum (Mark 2) | |
786 | of_tactical_drop_3 | Tactical Serum (Mark 3) | |
787 | of_tactical_drop_4 | Tactical Serum (Mark 4) | |
788 | of_tactical_drop_5 | Tactical Serum (Mark 5) | |
789 | of_tactical_drop_6 | Tactical Serum (Mark 6) | |
790 | of_vortex_root | Crippling Vortex \^001 Unable to move. | |
791 | of_vortex_snare | Crippling Vortex \^001 Movement hindered. | |
847 | proc_content_charged_proc_cold | Nass Cryo Bomb \^001 You will automatically execute the Nass Cryo Bomb attack during combat. | |
848 | proc_content_charged_proc_fire | Pooja's Grenade \^001 You will automatically execute the Pooja's Grenade attack during combat. | |
849 | proc_content_charged_proc_melee_poison_1 | Poisoned Weapon \^001 You will automatically execute the Poisoned Weapon attack while using melee combat. | |
850 | proc_content_charged_proc_melee_poison_2 | Venomous Weapon \^001 You will automatically execute the Venomous Weapon attack while using melee combat. | |
851 | proc_content_charged_proc_range_heat_1 | Overcharged Blast \^001 You will automatically execute the Overcharged Blast attack while using ranged combat. | |
852 | proc_content_charged_proc_range_heat_2 | Supercharged Blast \^001 You will automatically execute the Supercharged Blast attack while using ranged combat. | |
853 | proc_fire_attack | Ultra Fire Death Attack\^001 This effect has a chance to cause your weapon to deal an additional amount of massive damage. | |
854 | proc_fire_attack_1 | Fire Attack\^001 This effect has a chance to cause your weapon to deal additional damage. | |
855 | proc_gcw_base_damage_a | Boosts damage done by 50. | |
856 | proc_gcw_base_damage_b | Boosts damage done by 100. | |
857 | proc_gcw_base_damage_c | Boosts damage done by 150. | |
858 | proc_gcw_base_damage_d | Boosts damage done by 200. | |
859 | proc_gcw_base_damage_e | Boosts damage done by 300. | |
860 | proc_old_dark_jedi_gift | Gift of the Dark Side \^001 The force is strong with this one. | |
861 | proc_old_light_jedi_gift | Gift of the Light Side \^001 The force is strong with this one. | |
862 | proc_pvp_despair | Overwhelming Firepower\^001 The stories surrounding this legendary weapon have a de-moralizing effect on enemies. | |
863 | proc_tow_proc_a_1 | Fiery Strike \^001 Your weapon will automatically execute the Fiery Strike attack. | |
864 | proc_tow_proc_a_2 | Improved Fiery Strike \^001 Your weapon will automatically execute the Fiery Strike attack. | |
865 | proc_tow_proc_a_3 | Advanced Fiery Strike \^001 Your weapon will automatically execute the Fiery Strike attack. | |
866 | proc_tow_proc_b_1 | Overwhelming Shock \^001 Your weapon will automatically execute the Overwhelming Shock attack. | |
867 | proc_tow_proc_b_2 | Improved Overwhelming Shock \^001 Your weapon will automatically execute the Overwhelming Shock attack. | |
868 | proc_tow_proc_b_3 | Advanced Overwhelming Shock \^001 Your weapon will automatically execute the Overwhelming Shock attack. | |
869 | proc_tow_proc_b_4 | Freeze Spike \^001 Your weapon will automatically execute the Freeze Spike effect. | |
870 | proc_tow_proc_b_5 | Heat Spark \^001 Your weapon will automatically execute the Heat Spark effect. | |
871 | proc_tow_proc_b_6 | Mustafarian Heat Shock \^001 Your weapon will automatically execute the Mustafarian Heat Shock effect. | |
872 | proc_tow_proc_b_7 | Mustafarian Heat Shock \^001 Your weapon will automatically execute the Mustafarian Heat Shock effect. | |
873 | proc_tow_proc_bracelet_combo | Toxic Spray \^001 A toxic spray is occasionally unleashed upon your enemies in combat. | |
874 | proc_tow_proc_bracelet_melee | Static Strike \^001 An accumulation of electricity is occasionally unleashed upon your enemies when using a melee weapon. | |
875 | proc_tow_proc_bracelet_range | Explosive Pellet \^001 An explosive pellet is occasionally unleashed against an enemy when using a ranged weapon. | |
876 | proc_tow_proc_coyn | Coyn Acid Shock \^001 Your weapon will automatically execute the Freeze Spike effect. | |
877 | pub28meatpie | Angela's Meat Pie \^001 A hearty meal sticks to your ribs. | |
878 | pvp_adrenaline_ability | Adrenaline Rush | |
879 | pvp_adrenaline_rebel_ability | Adrenaline Rush | |
880 | pvp_aura_buff_rebel_self | Legendary Warrior Morale Effect | |
881 | pvp_aura_buff_rebel_target | You are in the presence of a legendary warrior. | |
882 | pvp_aura_buff_self | Legendary Warrior Morale Effect | |
883 | pvp_aura_buff_target | You are in the presence of a legendary warrior. | |
884 | pvp_despair | "Overwhelming Firepower\^001 The enemy is wielding a legendary weapon. In the face of such overwhelming firepower, all hope appears to be lost." | |
885 | pvp_last_man_ability | Last Man Standing | |
886 | pvp_last_man_rebel_ability | Last Man Standing | |
887 | pvp_retaliation_ability | Retaliation | |
888 | pvp_retaliation_rebel_ability | Retaliation | |
889 | pvp_unstoppable_ability | Unstoppable | |
890 | pvp_unstoppable_rebel_ability | Unstoppable | |
894 | recent_heal | Bacta Overload. You body cannot handle anymore bacta right now. | |
900 | restuss_rebel_general_speech | Rebel Inspirational Speech. You're determined not to lose the battle of Restuss and will fight for the fate of the galaxy. | |
914 | roadmaptraderclicky | Superior Craftsmanship | |
916 | rodian_ability_1 | Rodian Hunter's Tenacity | |
921 | sarlaccsnare | Sarlacc Poison | |
930 | selonianpsg | Selonian Personal Shield | |
933 | set_bonus_bh_dps_1 | Enforcement [***] | |
934 | set_bonus_bh_dps_2 | \#FFFFFFEnforcement \#FFFF33[****]\#FFFFFF | |
935 | set_bonus_bh_dps_3 | \#FFFFFFEnforcement \#00FF66[*****]\#FFFFFF | |
936 | set_bonus_bh_utility_a_1 | Flawless [***] | |
937 | set_bonus_bh_utility_a_2 | \#FFFFFFFlawless \#FFFF33[****]\#FFFFFF | |
938 | set_bonus_bh_utility_a_3 | \#FFFFFFFlawless \#00FF66[*****]\#FFFFFF | |
939 | set_bonus_bh_utility_b_1 | Entrapment [***] | |
940 | set_bonus_bh_utility_b_2 | \#FFFFFFEntrapment \#FFFF33[****]\#FFFFFF | |
941 | set_bonus_bh_utility_b_3 | \#FFFFFFEntrapment \#00FF66[*****]\#FFFFFF | |
942 | set_bonus_commando_dps_1 | ||
943 | set_bonus_commando_dps_2 | ||
944 | set_bonus_commando_dps_3 | ||
945 | set_bonus_commando_utility_a_1 | ||
946 | set_bonus_commando_utility_a_2 | ||
947 | set_bonus_commando_utility_a_3 | ||
948 | set_bonus_commando_utility_b_1 | ||
949 | set_bonus_commando_utility_b_2 | ||
950 | set_bonus_commando_utility_b_3 | ||
951 | set_bonus_hero_1 | Heroism [***] | |
952 | set_bonus_hero_2 | \#FFFFFFHeroism \#FFFF33[****]\#FFFFFF | |
953 | set_bonus_hero_3 | \#FFFFFFHeroism \#00FF66[*****]\#FFFFFF | |
954 | set_bonus_jedi_dps_1 | Lightsaber Duelist [***] | |
955 | set_bonus_jedi_dps_2 | \#FFFFFFLightsaber Duelist \#FFFF33[****]\#FFFFFF | |
956 | set_bonus_jedi_dps_3 | \#FFFFFFLightsaber Duelist \#00FF66[*****]\#FFFFFF | |
957 | set_bonus_jedi_robe_1 | Gift of the Krevaaki | |
958 | set_bonus_jedi_utility_a_1 | Dark Fury [***] | |
959 | set_bonus_jedi_utility_a_2 | \#FFFFFFDark Fury \#FFFF33[****]\#FFFFFF | |
960 | set_bonus_jedi_utility_a_3 | \#FFFFFFDark Fury \#00FF66[*****]\#FFFFFF | |
961 | set_bonus_jedi_utility_b_1 | Guardian [***] | |
962 | set_bonus_jedi_utility_b_2 | \#FFFFFFGuardian \#FFFF33[****]\#FFFFFF | |
963 | set_bonus_jedi_utility_b_3 | \#FFFFFFGuardian \#00FF66[*****]\#FFFFFF | |
964 | set_bonus_medic_dps_1 | Battle Hardened [***] | |
965 | set_bonus_medic_dps_2 | \#FFFFFFBattle Hardened \#FFFF33[****]\#FFFFFF | |
966 | set_bonus_medic_dps_3 | \#FFFFFFBattle Hardened \#00FF66[*****]\#FFFFFF | |
967 | set_bonus_medic_utility_a_1 | First Response [***] | |
968 | set_bonus_medic_utility_a_2 | \#FFFFFFFirst Response \#FFFF33[****]\#FFFFFF | |
969 | set_bonus_medic_utility_a_3 | \#FFFFFFFirst Response \#00FF66[*****]\#FFFFFF | |
970 | set_bonus_medic_utility_b_1 | Applied Theories of Atrocity [***] | |
971 | set_bonus_medic_utility_b_2 | \#FFFFFFApplied Theories of Atrocity \#FFFF33[****]\#FFFFFF | |
972 | set_bonus_medic_utility_b_3 | \#FFFFFFApplied Theories of Atrocity \#00FF66[*****]\#FFFFFF | |
973 | set_bonus_officer_dps_1 | Dead Eye [***] | |
974 | set_bonus_officer_dps_2 | \#FFFFFFDead Eye \#FFFF33[****]\#FFFFFF | |
975 | set_bonus_officer_dps_3 | \#FFFFFFDead Eye \#00FF66[*****]\#FFFFFF | |
976 | set_bonus_officer_utility_a_1 | Hellstorm [***] | |
977 | set_bonus_officer_utility_a_2 | \#FFFFFFHellstorm \#FFFF33[****]\#FFFFFF | |
978 | set_bonus_officer_utility_a_3 | \#FFFFFFHellstorm \#00FF66[*****]\#FFFFFF | |
979 | set_bonus_officer_utility_b_1 | General's Aspect [***] | |
980 | set_bonus_officer_utility_b_2 | \#FFFFFFGeneral's Aspect \#FFFF33[****]\#FFFFFF | |
981 | set_bonus_officer_utility_b_3 | \#FFFFFFGeneral's Aspect \#00FF66[*****]\#FFFFFF | |
982 | set_bonus_smuggler_dps_1 | Scoundrel [***] | |
983 | set_bonus_smuggler_dps_2 | \#FFFFFFScoundrel \#FFFF33[****]\#FFFFFF | |
984 | set_bonus_smuggler_dps_3 | \#FFFFFFScoundrel \#00FF66[*****]\#FFFFFF | |
985 | set_bonus_smuggler_utility_a_1 | Rogue [***] | |
986 | set_bonus_smuggler_utility_a_2 | \#FFFFFFRogue \#FFFF33[****]\#FFFFFF | |
987 | set_bonus_smuggler_utility_a_3 | \#FFFFFFRogue \#FFFF33[****]\#FFFFFF | |
988 | set_bonus_smuggler_utility_b_1 | Gambler [***] | |
989 | set_bonus_smuggler_utility_b_2 | \#FFFFFFGambler \#FFFF33[****]\#FFFFFF | |
990 | set_bonus_smuggler_utility_b_3 | \#FFFFFFGambler \#FFFF33[****]\#FFFFFF | |
991 | set_bonus_spy_dps_1 | Assassin [***] | |
992 | set_bonus_spy_dps_2 | \#FFFFFFAssassin \#FFFF33[****]\#FFFFFF | |
993 | set_bonus_spy_dps_3 | \#FFFFFFAssassin \#00FF66[*****]\#FFFFFF | |
994 | set_bonus_spy_utility_a_1 | Ghost [***] | |
995 | set_bonus_spy_utility_a_2 | \#FFFFFFGhost \#FFFF33[****]\#FFFFFF | |
996 | set_bonus_spy_utility_a_3 | \#FFFFFFGhost \#00FF66[*****]\#FFFFFF | |
997 | set_bonus_spy_utility_b_1 | Razor Cat [***] | |
998 | set_bonus_spy_utility_b_2 | \#FFFFFFRazor Cat \#FFFF33[****]\#FFFFFF | |
999 | set_bonus_spy_utility_b_3 | \#FFFFFFRazor Cat \#00FF66[*****]\#FFFFFF | |
1003 | shmigravebuff | Grace of Shmi \^001 The mother of the balance has blessed you. | |
1025 | sm_ae_dm_cc_4 | Cover Fire 4 Movement hampered | |
1026 | sm_ae_dm_cc_5 | Cover Fire 5 Movement hampered | |
1027 | sm_ae_dm_cc_6 | Cover Fire 6 Movement hampered | |
1028 | sm_ae_dm_cc_melee_1 | Pin Down 1 Movement hampered | |
1029 | sm_ae_dm_cc_melee_2 | Pin Down 2 Movement hampered | |
1030 | sm_ae_dm_cc_melee_3 | Pin Down 3 Movement hampered | |
1031 | sm_ae_dm_cc_melee_4 | Pin Down 4 Movement hampered | |
1032 | sm_ae_dm_cc_melee_5 | Pin Down 5 Movement hampered | |
1033 | sm_ae_dm_cc_melee_6 | Pin Down 6 Movement hampered | |
1034 | sm_break_the_deal | Break the Deal | |
1035 | sm_break_the_deal_recourse | Break the Deal cannot affect this target for 25 seconds. | |
1039 | sm_del_dm_cc_4 | Dirty Trick 4 Movement hampered | |
1040 | sm_del_dm_cc_5 | Dirty Trick 5 Movement hampered | |
1041 | sm_del_dm_cc_6 | Dirty Trick 6 Movement hampered | |
1045 | sm_dm_cc_4 | Concussion Shot 4 Movement hampered | |
1046 | sm_dm_cc_5 | Concussion Shot 5 Movement hampered | |
1047 | sm_dm_cc_6 | Concussion Shot 6 Movement hampered | |
1048 | sm_dm_cc_7 | Concussion Shot 7 Movement hampered | |
1049 | sm_dm_cc_melee_1 | Dizzy 1 Movement hampered | |
1050 | sm_dm_cc_melee_2 | Dizzy 2 Movement hampered | |
1051 | sm_dm_cc_melee_3 | Dizzy 3 Movement hampered | |
1052 | sm_dm_cc_melee_4 | Dizzy 4 Movement hampered | |
1053 | sm_dm_cc_melee_5 | Dizzy 5 Movement hampered | |
1054 | sm_dm_cc_melee_6 | Dizzy 6 Movement hampered | |
1055 | sm_dm_cc_melee_7 | Dizzy 7 Movement hampered | |
1056 | sm_double_hit | Double Hit Two hits with a melee or pistol weapon | |
1057 | sm_double_hit_recourse | Double Hit cannot affect this target for 25 seconds. | |
1058 | sm_end_of_the_line | End of the Line Next critical hit does double damage | |
1059 | sm_false_hope | False Hope Stun | |
1060 | sm_false_hope_recourse | False Hope cannot affect this target for 20 seconds. | |
1061 | sm_fast_talk | Fast Talk | |
1062 | sm_feeling_lucky | Feeling Lucky Luck Bonus | |
1063 | sm_feeling_lucky_recourse | Feeling Lucky cannot affect this target for 4 minutes. | |
1064 | sm_junk_dealer | Junk Dealer bonus | |
1065 | sm_lucky_break | Lucky Break All hits are critical hits | |
1066 | sm_lucky_break_recourse | Lucky Break cannot affect this target for 50 seconds. | |
1067 | sm_melee_stun | Melee Stun | |
1068 | sm_melee_stun_recourse | Head Crack cannot affect this target for 20 seconds. | |
1069 | sm_narrow_escape_1 | Narrow Escape 1 Snare immunity | |
1070 | sm_narrow_escape_2 | Narrow Escape 2 Snare immunity | |
1071 | sm_narrow_escape_3 | Narrow Escape 3 Snare immunity | |
1072 | sm_narrow_escape_4 | Narrow Escape 4 Snare immunity | |
1073 | sm_off_the_cuff | Off the Cuff Next hit is a critical hit | |
1074 | sm_sly_lie | Sly Lie | |
1075 | sm_spot_a_sucker_1 | Spot a Sucker 1 | |
1076 | sm_spot_a_sucker_2 | Spot a Sucker 2 | |
1077 | sm_spot_a_sucker_3 | Spot a Sucker 3 | |
1078 | sm_spot_a_sucker_4 | Spot a Sucker 4 | |
1085 | sp_avoid_damage | Avoid Damage | |
1086 | sp_burst_shadows | Burst of Shadows | |
1088 | sp_decoy_debuff | Decoy Distraction | |
1090 | sp_healing_reduction | Trauma \^001 Healing ability diminished. | |
1091 | sp_ploy_snare | Crippled | |
1092 | sp_preparation | Preparation | |
1093 | sp_run_its_course | Run its Course | |
1094 | sp_set_perfect_opportunity | Perfect Opportunity | |
1095 | sp_sneak_recourse | Recently Uncovered You may not enter normal stealth. | |
1097 | sr88_mine | SR-88 Effect \^001 Snared by freezing cryo-mine. | |
1101 | staconsumable25 | Stamina Enhancement \^001 Increased Stamina | |
1415 | stasis_recourse | Exhausted \^001 Your recent immune state has left you exhausted. | |
1112 | statconsumable25 | Stamina Enhancement \^001 Increased Stamina | |
1128 | stun_immune | Recovered \^001 Immune to some forms of stun. | |
1407 | suin_healing_debuff | System Shock \^001 Your body is having trouble using bacta | |
1130 | sullustan_ability_1 | Sullustan Tech Knowledge | |
1386 | trader_assembly_collection_buff | Assembly Algorithm | |
1295 | trandoshan_ability_1 | Trandoshan Regeneration \^001 Injuries are closing up and disappearing before your eyes. | |
1299 | treasure_bonus_combat_block_chance | Elba Water | |
1300 | treasure_bonus_combat_critical_hit | Nova Crystal Critical Hit | |
1301 | treasure_bonus_combat_critical_hit_reduction | Corusca Gem Critical Hit Reduction | |
1302 | treasure_bonus_combat_dodge | Power Stone Dodge | |
1303 | treasure_bonus_combat_evasion_chance | Naris-bud Tea | |
1304 | treasure_bonus_combat_parry | Sasho Gem Parry | |
1305 | treasure_bonus_combat_strikethrough_chance | Rol Stone Strike | |
1306 | treasure_bonus_heal_health_action | Ankarres Sapphire of healing | |
1307 | treasure_bonus_snare_immunity | Nerfmilk | |
1408 | tusken_bane | Tusken Bane! | |
1409 | tusken_endurance | Tusken Endurance | |
1410 | tusken_unity | Will of the Tusken King \^001 Damage is shared among all members of the union. Threat is shared among all members of the union. | |
1332 | twilek_ability_1 | Twi'lek Footwork | |
1335 | vehicle_1 | Mounted Vehicle Protection | |
1336 | vehicle_2 | Mounted Vehicle Protection | |
1337 | vehicle_3 | Mounted Vehicle Protection | |
1338 | vehicle_4 | Mounted Vehicle Protection | |
1339 | vehicle_5 | Mounted Vehicle Protection | |
1340 | vehicle_at_rt | AT-RT Trooper | |
1341 | vehicle_pvp_barc_imperial | BARC Command Vehicle | |
1342 | vehicle_pvp_barc_rebel | BARC Command Vehicle | |
1343 | vet_exp_buff_item_buff | Cybernetic Experience Chip Effect | |
1353 | vr_familiar_accuracy_1 | Familiar's Force of Precision | |
1354 | vr_familiar_accuracy_2 | Familiar's Force of Precision | |
1355 | vr_familiar_accuracy_3 | Familiar's Force of Precision | |
1356 | vr_familiar_accuracy_4 | Familiar's Force of Precision | |
1357 | vr_familiar_accuracy_5 | Familiar's Force of Precision | |
1358 | vr_familiar_accuracy_6 | Familiar's Force of Precision | |
1359 | vr_familiar_accuracy_7 | Familiar's Force of Precision | |
1360 | vr_familiar_accuracy_8 | Familiar's Force of Precision | |
1361 | vr_familiar_defense_1 | Familiar's Force of Defense | |
1362 | vr_familiar_defense_2 | Familiar's Force of Defense | |
1363 | vr_familiar_defense_3 | Familiar's Force of Defense | |
1364 | vr_familiar_defense_4 | Familiar's Force of Defense | |
1365 | vr_familiar_defense_5 | Familiar's Force of Defense | |
1366 | vr_familiar_defense_6 | Familiar's Force of Defense | |
1367 | vr_familiar_defense_7 | Familiar's Force of Defense | |
1368 | vr_familiar_defense_8 | Familiar's Force of Defense | |
1369 | vr_familiar_health_1 | Familiar's Force of Health | |
1370 | vr_familiar_health_2 | Familiar's Force of Health | |
1371 | vr_familiar_health_3 | Familiar's Force of Health | |
1372 | vr_familiar_health_4 | Familiar's Force of Health | |
1373 | vr_familiar_health_5 | Familiar's Force of Health | |
1374 | vr_familiar_health_6 | Familiar's Force of Health | |
1375 | vr_familiar_health_7 | Familiar's Force of Health | |
1376 | vr_familiar_health_8 | Familiar's Aura of Health | |
1383 | wookiee_ability_1 | Wookiee Roar | |
1385 | yarrok |
Patch41差分
99999 | aaaaa | bbbbb | 差分はこんな感じで追記したらどうでっしゃろテスト |